We are QEThing Studios - the team behind QEThing.

We are a compact, senior-led studio built around a simple idea: keep the creative vision focused and give it room to grow.

QEThing Studios brings together the game-development and creative experience of Gamoola with the backend engineering expertise of BigJump. We operate as one team, sharing responsibility for the product, its technology and its future.

Our core team remains closely involved in every major creative and technical decision. Around that core, we have access to a trusted network of specialist artists, developers, producers and content creators whom we can bring into the project as required. It means we can move quickly during development and scale intelligently for launch, new content and live operations.

Between us, we have decades of experience spanning games, television, interactive entertainment and scalable digital products. That includes the first-party PlayStation 3 title Snakeball, more than ten games developed for Sky’s in-store experiences, work for the BBC and other major broadcasters, and the design of the real-time multiplayer, CMS and live-service technology powering QEThing.

We may be compact, but we are ambitious, experienced and built to scale.